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GCEssentials of Streamer Marine 3-D Surveys*
By
Malcolm Lansley1

 

Search and Discovery Article #40140 (2004)

 

*Adapted from the Previous HitGeophysicalNext Hit Corner column in AAPG Explorer, October, 2004, entitled “Essentials of 3-D Streamer Surveys” and prepared by the author. Appreciation is expressed to the author, to Alistar R. Brown, editor of Previous HitGeophysicalNext Hit Corner, and to Larry Nation, AAPG Communications Director, for their support of this online version. 

1Malcolm Lansley, Vice President, Previous HitGeophysicalNext Hit Technology, PGS Previous HitGeophysicalNext Hit, Houston, Texas ([email protected])

  

General Statement 

Two different methods have been used in recent years for seismic Previous HitdataNext Hit acquisition offshore.  

·        The more common of these uses hydrophones deployed in a streamer or streamers towed behind a vessel at a depth of a few meters, while the vessel moves at a speed of four or five knots.

·        In the other technique, the recording sensors are deployed on the ocean floor and are connected to a stationary recording vessel. These bottom-referenced systems are called ocean bottom cable (OBC), or ocean bottom seismic (OBS).

 

This article concentrates on marine 3-D survey design using towed streamers. An prior article by Mike Galbraith (Search and Discovery Article #40139 (2004)) dealt with the Previous HitgeophysicalNext Hit issues related to spatial Previous HitsamplingNext Hit (bin size) and fold, so these will not be repeated here.

 

 

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Previous HitDataNext Hit Acquisition 

Typical Previous HitdataNext Hit acquisition uses from four to 16 streamers per vessel, with either one or two airgun source arrays. Most modern boats can tow six or more streamers with a total length of streamers between 50 and 75 kilometers. 

With long streamers, fewer are deployed (e.g., six streamers of 8500 meters each), while with shorter streamers many more are possible (e.g., 16 of 4500 meters each; Figure 1). Longer streamers are being used more frequently today because of both deeper targets and improved imaging requirements in areas with complex geology, such as sub-salt structures in the Gulf of Mexico. Both increased streamer length and the number of streamers increase the amount of time taken for line changes. 

Because most marine surveys are recorded with the boat traveling in straight lines, survey orientation is still problematic. In areas with rapidly varying velocity fields, conventional wisdom now recommends the longest source-to-receiver axis being aligned in the strike direction. This minimizes the raypath complexity -- and thus makes the normal moveout more hyperbolic. 

Subsurface illumination also is normally improved with strike acquisition. However, because the natural spatial Previous HitsamplingNext Hit of streamer marine systems is typically finer in the inline direction than in the crossline direction, strike acquisition results in coarser spatial Previous HitsamplingNext Hit in the dip direction. This spatial Previous HitsamplingNext Hit must be adequate to sample the geology or aliasing will occur. This may mean that overlapping, interleaved boat passes may be necessary in order to achieve sufficiently fine crossline Previous HitsamplingNext Hit

Another problem is that, in complex geology, there are not necessarily true dip and strike directions, and therefore any survey orientation may result in imaging difficulties in the Previous HitdataNext Hit-processing stages. Higher density surveys with improved wavefield Previous HitsamplingNext Hit can provide significant improvements in the imaging processes. 

The natural inline spatial Previous HitsamplingNext Hit of most streamers is fixed at 12.5 meters or less; this is adequate for almost all geologic environments. Varying the crossline Previous HitsamplingNext Hit to allow for geologic dip has a significant impact on survey costs; a reduction in streamer spacing means more boat passes will be required. Therefore, the decision to acquire the survey in the dip or strike direction is a major factor in determining the cost of the survey, with dip acquisition normally being preferred from a cost standpoint. 

However, the size and shape of the survey and additional issues related to tides, currents, and obstructions (e.g., platforms, shallow water along coastlines, and reefs) also will complicate the decision. In general, fewer boat traverses through the area with longer lines is preferable to more, shorter lines, since the ratio of recording time to line-change time is greater. 

Towing multiple streamers close together can lead to operational difficulties. A common method to achieve smaller crossline Previous HitsamplingNext Hit has been to use two source arrays with wider streamer separation. Since the source arrays are fired alternately, the shotpoint Previous HitsamplingNext Hit on each shotline is doubled, and the recorded fold for each common mid-point line is halved. This leads to coarser offset Previous HitsamplingNext Hit in each bin, which can result in degraded performance of some Previous HitdataNext Hit processing algorithms, such as multiple attenuation. Single source acquisition provides higher trace density and more uniform offset distributions. 

Another imaging consideration for marine surveys is the difference in source to receiver azimuths at the boundary between Previous HitdataNext Hit recorded on adjacent boat passes when recorded with traditional "race-track" shooting (Figure 2a). It has been shown that these can result in shadow zones with inadequate subsurface illumination, leaving both structural and amplitude errors in the Previous HitdataNext Hit volume. Alternative recording methodologies, such as anti-parallel recording (Figure 2b), can help minimize these problems.  

Because of the need for higher resolution images and improved structural and stratigraphic interpretations, higher density surveys are being acquired more frequently. These surveys typically have smaller spatial Previous HitsamplingNext Hit and higher fold, with much better offset distributions. 

For time-lapse 3-D surveys, often called 4-D, it has been shown that minimizing the differences in the pre-stack offset and azimuth attributes between the base and monitor surveys is very important in reducing the seismic differences caused by the Previous HitdataTop acquisition:  

·        One method to achieve this is the use of steerable streamers to better match the streamer feathering of the monitor survey to that of the base survey.

·        Another method repeats source locations, which, together with an overlapped shooting configuration, using additional outer streamers, improves azimuth preservation. The use of additional outer streamers on the base survey with overlapped recording contributes to more uniform offsets and azimuth distributions.

 

Also, by using a more closely spaced streamer configuration, source-receiver azimuths and offsets can be repeated very accurately.

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